This prototype is pending a refactorization and major bugs are currently in this build.

Prototype 1 - Strategy

Two alien parts compete to win a bet: Would humankind reach the moon before blowing each other first?

  • You have to maintain the balance while upgrading each side's technology to reach the moon at the same time. 
  • The opponent will try to support only the current winning side to unbalance the space race and secure the earth's destruction.

Each turn you can take actions on zones of the different sides of the planet, the effect is contextualized depending on which side makes the action.

Reaching too fast Rocket Technology with only one side can be fatal!

Development log

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